Unit 2: Positions through iterating – Week 2

In the second week of the project, I expanded my exploration and research on London’s animals and plants affected by global warming, such as peach blossoms, tulips, camellias, roses, bluebells, butterflies, and swans. Through continuous iterations and design experiments, I selected and applied a color palette that complemented the unique features and symbolic meanings of… Continue reading Unit 2: Positions through iterating – Week 2
Unit 2: Positions through iterating – Week 1

From this project, we move on to Unit 2. In this first brief, I will reflect on my Unit 1 work toidentify the positions already evident in my practice and initiate a new set of studio experiments. I will expand on, deepen, and progress a new thread or question in one of my previous projects… Continue reading Unit 2: Positions through iterating – Week 1
Unit 1: Methods of contextualising – Written Response
Unit 1: Methods of contextualising – Week 3

In the third week we delved into some critical experimentation based on the labels. This was explored iteratively in an open-ended way using weaving as a method of combining images / narratives / written experiences together. This project was a great inspiration for our group. Using ‘Photo Weavings’ Samin Ahmadzadeh shredded and wove together two… Continue reading Unit 1: Methods of contextualising – Week 3
Unit 1: Methods of contextualising – Week 2
Benetton, how much my life worth?
Forced to work exhasuting hours
I made your clothes
Rana Plaza is every where
No one should die for fashion…
In the second week we focused on the labels on the black trousers for experiments in a studio-based method. Based on these critical studies of the objects, we identified our individual positions.
Unit 1: Methods of contextualising – Week 1

In this brief we are going to work in a small group to consider our own position(s) within the contexts of graphic design, such as cultural, social, environmental, historical, political, disciplinary, and professional contexts (among others). In these contexts, we will develop a studio-based experiment that explores, deepens, or extends them critically. In the first… Continue reading Unit 1: Methods of contextualising – Week 1
Unit 1: Methods of iterating – Week 3
Actually I don’t think my last week’s experiments were ideal, partly because I was too focused on completeness (result-oriented) and neglected the focus of the brief, and partly because there were not enough experiments. After the tutorial, I was surprised to find that I could think deeply from the “collection of mistakes”. Illustrator 3D is… Continue reading Unit 1: Methods of iterating – Week 3
Unit 1: Methods of iterating – Written Response
Unit 1: Methods of iterating – Week 2
Usually designers use Illustrator 3D to make cute icons and creative text, but hardly ever use it for animation because of its limitations. This week I developed an iterative experiment for IIlustrator 3D where I transformed its context to make it a tool/function for making animations/motion graphics (although it is nowhere near as powerful as… Continue reading Unit 1: Methods of iterating – Week 2